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Age of wonders 3 halfling rogue
Age of wonders 3 halfling rogue




age of wonders 3 halfling rogue age of wonders 3 halfling rogue

15 extra hp and a happiness boost + healing between turns really makes the difference in keeping Engineers alive and reaching Gold, which in turn keeps the Robots healthy. The Party Robot + Engineer combo is the best solution of any Dreadnaught. Engineers in particular are difficult to keep alive. Sucking for 50 turns before getting good is functionally identical to just sucking.Ģ) Dreadnaughts have problems healing both biological and machine units. Warlords have to wait much longer to get their happiness boost, which doesn't apply to cities, and Halfling Necromancers have to spend a ridiculously long time unhappy until racial governance which Necros are also weak at, tick up. Dreadnaughts get Suppress Nature very early to solve that problem. They also hate almost all climates, restricting both their units and their cities. There's always room for debate, but with Halflings, Dreadnaught is the standout.ġ) Halflings are bad at melee and weak against all physical unless happy.






Age of wonders 3 halfling rogue